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Various props (CGMA - Substance for Environment Art - Texturing Assignment)

Here's a selection of various props that I've procedurally textured in Substance Designer for my CGMA Fundamentals of Substance for Environment Art course! These were created completely procedurally, and utilized master base materials to help the consistency and the efficiency of the textures.

Textures exported from designer. Albedo map, packed HRMAO map, and Normal map.

Textures exported from designer. Albedo map, packed HRMAO map, and Normal map.