This is a 3D Character commission I did for FractalFern of their snake/lamia person character! It was pretty fun trying to figure out how to get a snake lower body to work with VRChat's traditional humanoid rig that it expects. I was also pretty pleased with the textures, after trying to balance clothing/fold detail without making the design too busy visually. This model was sculpted in Zbrush, with unwrapping, additional modeling, and rigging in Blender. Textures were made through Substance Painter.