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Brooks Vtuber 3D Character Model

3D Vtuber model commissioned by Blazeboybrooks! The original character refsheet was pretty complex, and it was a fun challenge trying to push the stylization a bit while also keeping it lower poly for realtime mocap use. I experimented with some kuwahara and stylization filters I set up through Designer to use in Painter as part of the texture painting workflow. I was pleased by how expressive it turned out after texturing and rigging! I also set up some fun toggleable clothing assets with custom animations and UV distortion utilizing Poiyomi shaders in Unity.

Final model and rig, rendered in realtime through Warudo/Unity.

Final model and rig, rendered in realtime through Warudo/Unity.

Zbrush Sculpt

Zbrush Sculpt

High-Poly model and retopo

High-Poly model and retopo