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Cirkuitbend - Time Stands Still: Elise Turnaround

Here's a better look at Elise's model for Time Stands Still! First simmed the clothes in Marvelous Designer and baked in Marmoset and Blender. I used a fun shader system where the R G and B values of lights determine if it effects the shader's key lighting, fill lighting, or rim lighting, as demonstrated by Lightning Boy Studios here: https://www.youtube.com/watch?v=TpWI2rU8iF0